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I also, naturally, only picked the characters I thought looked really cool/want to dress like.Īlyssa: Stop that’s definitely a Pornhub search.Įthan: The cooldown abilities and specials were neat enough, though I couldn’t quite figure out the the best way for it all to come together. Her ultimate is a foam-shooting mech which is rad. Who did you like playing as the best?Īlyssa: I liked Tonix, the burst-fire one. What did you think of the different characters’ abilities. Would be interesting to see it in play on a map that’s got two really distinct levels and you could use the foam as a means of cheesing certain height differences or something.Įthan: The map itself was a pretty small and bland arena, though I appreciate the city pop metropolis backgrounds and general Persona-like stylings. You can layer foam by shooting the same areas but it takes a while to really change the topography or build up anything resembling a protective barrier.Īlyssa: Yeah I wonder if different maps will be better for that kind of mechanic, as this one was pretty flat/open. I like that the foam can be used to change up the environment though, like build up walls and shit, which is definitely a nice differentiator from SplatoonĮthan: There are shades of a build mechanic, but I wish it was more directed. It’s very reminiscent of the shit I put in my hair in high school.
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(edited)Īlyssa: OK, it wasn’t as cummy as I thought it would be, it’s much more of a mousse. The shooting felt no worse than third person Fortnite to me, other than the fact that you’re aiming cum bubbles instead of bullets. Is the assumption that this will just sort of mimic that, content-wise? Maybe new characters and new weapons coming out every so often? They wouldn’t tell you any details right?Įthan: “We want to focus on the foam right now” is not an exact quote but pretty close to what the Square Enix rep said when I peppered him with questions about microtransactions, unlocks, custom builds, alternative maps, and the other stuff that usually keeps players coming back. I do sort of feel like I was struggling to get the aiming down even after five matches, but I am also admittedly not a Splatoon player. I don’t know that a successful live service game that makes, but the concept isn’t as dumb in practice as the PlayStation showcase reveal made it seem.Īlyssa: It actually is pretty fun. When we sat down at Summer Game Fest for a hands-on demo, gratis beers in hand, we didn’t know what we were getting into.Īlyssa Mercante: First off I’d like to say that I’m very upset you were better than me at this game.Įthan Gach: Get rekt. The fundamentals aren’t bad, even if they’re mostly cribbed from other established competitive multiplayer games, but it’s not clear it has the magic to standout in a crowded field of already successful live service shooters. There are DPS characters and tank characters, with variations in gun speed and spread. Each “VIP,” aka hero, has two normal abilities and a special that can be deployed throughout the match in-between cooldowns. It definitely feels like Splatoon, but with a Persona-style presentation and the balancing of Overwatch. The game is being developed internally at Square Enix with a team composed of developers from Dragon Quest, Nier, and other franchises. But once the star player is killed, the game is over and the other team wins. They get enhanced health and attack, as well as slightly faster cooldowns for their abilities. Once they are used up, one player becomes the “star” based on who has the best overall performance that match. In Star mode, the only one we were able to try, each team gets seven lives. Was this just Splatoon in PlayStation-exclusive form? What was the gameplay like? Would it be any fun?įoamstars is four-vs-four splooge-fest where you shoot pink and teal foam and one another until your character is completely trapped and then bounced off the stage. When Foamstars, Square Enix’s Splatoon-esque party game where two teams of four face off in a giant foam-spewing battle, was announced at the PlayStation games showcase, it wasn’t clear what to expect.
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